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Modes in Master of Realms

Master of Realms provides three different ways to create maps:

Hexcrafter Mode

Tile‑based editor optimized for quick, large overland maps. Rich drawing tools (rectangle, circle, random fill), path logic (roads, rivers), intersections, and water edges. This mode is stable and performant; large maps up to 100×100 have been validated on capable hardware.

Realm Builder (Coming Soon)

Freeform terrain sculpting, texture painting, and building tools. Goals include interior views, room drawing, and battle maps embedded inside world maps. Interiors may appear as “under construction” elements to communicate progress instead of hiding incomplete spaces.

STL Forge (Coming Soon)

Focused on creating and exporting single printable objects. MoR does not export entire maps for 3D printing; only individual objects are supported.

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