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Core Concepts
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Tiles and Tilegroups – Reusable hex or square tiles grouped by theme (e.g., Path, River, City, Natural). Drag from the Toolbox to place.
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Grid System – Hex and Square grids. Hex is mature; Square is in active development.
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Tags and Coordinates – Save files, use tags for tiles and store coordinates for performance and versioning.
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Themes and Asset Packs – Core assets plus optional themed packs (e.g., Desert, Lava, Dwarven, Elven, Modern, Apocalypse). Packs are add‑ons that install into the Asset Library.
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Map Scale – At default world scale, each hex ≈ 3 miles; you can override scale for different projects.
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