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Core Concepts

  • Tiles and Tilegroups – Reusable hex or square tiles grouped by theme (e.g., Path, River, City, Natural). Drag from the Toolbox to place. 

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  • Grid System – Hex and Square grids. Hex is mature; Square is in active development. 

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  • Tags and Coordinates – Save files, use tags for tiles and store coordinates for performance and versioning. 

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  • Themes and Asset Packs – Core assets plus optional themed packs (e.g., Desert, Lava, Dwarven, Elven, Modern, Apocalypse). Packs are add‑ons that install into the Asset Library. 

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  • Map Scale – At default world scale, each hex ≈ 3 miles; you can override scale for different projects.

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