Master of Realms Development Timeline
End of August 2025
Theme Integration & Tile Creator Completion
• All core visual themes fully implemented.
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• Tile Creator feature completed end-to-end.
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• Usability testing for smooth tile customization.
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• Final design-polish phase kicks off.
Early Q4 2025
Reward-Based Feature & Content Chunking
• Break down remaining features and assets by reward tier.
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• Set up build pipelines and distribution channels in preparation for 1.0
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• Conduct intensive testing, polishing, and bug-fixing cycles.
November 2025
Master of Realms 1.0 Launch
• Steam release of MoR 1.0
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• All major Hex-Tile stretch goals included
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• Tile Creator module finalized and fully integrated
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• Hex Crafter Mode feature-complete
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• Print-on-Demand services integrated (Beta)
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• Steam keys distributed to all eligible backers!
