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Master of Realms Development Timeline

End of August 2025

 

Theme Integration & Tile Creator Completion 

• All core visual themes fully implemented. 

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• Tile Creator feature completed end-to-end.

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• Usability testing for smooth tile customization.

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• Final design-polish phase kicks off.

Early Q4 2025

 

Reward-Based Feature & Content Chunking

• Break down remaining features and assets by reward tier.

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• Set up build pipelines and distribution channels in preparation for 1.0

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• Conduct intensive testing, polishing, and bug-fixing cycles.

November 2025

 

Master of Realms 1.0 Launch

• Steam release of MoR 1.0

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• All major Hex-Tile stretch goals included

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• Tile Creator module finalized and fully integrated

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• Hex Crafter Mode feature-complete

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• Print-on-Demand services integrated (Beta)

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• Steam keys distributed to all eligible backers!

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